Game Development Community

Advanced Camera Resource question

by Ronald J Nelson · in Torque Game Engine · 05/22/2008 (11:23 pm) · 2 replies

I want to use the Orbit mode in the Advanced Camera resource but I need to switch the starting veiw from facing the player to the rear of the player. I have been trying to do it with just datablock settings but am not getting good results. Anyone have a solution?

#1
06/04/2008 (11:46 pm)
Try these changes in datablock.
I am using Orbit mode camera as default camera.

lookAtOffset = "0 0 4";
   thirdPersonOffset = "0 -6 6";
   godViewOffset = "0 -20 20";
   maxTerrainDiff = 2;
   orbitMinMaxZoom = "2 12"; 
   orbitMinMaxDeclination = "248 292";
   maxLookDeclinationOffset = 230 ;
   damping = 0.25;
   cameraDefaultFov = 60.0;
#2
06/05/2008 (9:20 am)
Figured it out already, but thanks.