Multi language support
by A A · in Torque Game Engine · 05/21/2008 (5:58 am) · 1 replies
I am developing a game and trying to build a multi language game structure so all text will be store in dedicated file (XML or other type). I am doing it because there is a good chance that I will have to change the game language according to the market. Does Torque support this functionality or do I need to code it from scratch? Anyone know a solution?
Thanks
Thanks
About the author
Associate David Montgomery-Blake
David MontgomeryBlake