Game Development Community

Requested TXB Feature: Link Point attributes

by Jeremy Collins · in Torque X 2D · 05/17/2008 (4:38 pm) · 1 replies

Link points have several attributes that currently can only be edited by hand when digging into the XML. It would be awesome to see these attributes exposed to TXB.

#1
02/05/2010 (3:39 am)
Is there some way to create editors? I want my component to be able to select from a list of linkpoints on the current object, but i'm unsure how to create the list....