Game Development Community

Shiny models - how do I stop my models from being shiny

by Jesse P · in Game Design and Creative Issues · 05/16/2008 (1:15 pm) · 1 replies

Hey when I place a DTS model into Torque the textures are there but the model looks all shiny and reflective. How do I get them to become shaded etc. I am using milkshape and don't know much about milkshape so need some pretty good help. Thanks!

#1
07/22/2008 (8:58 am)
You need to make sure you have reflection turned off on any materials in the object. Theres a global in the preferences that might turn this off as well.

it looks like this

$pref::environmentMaps = "1";

set it to 0 and see if your models get fixed. If so.. you'll want to go back and turn off reflection on a per model basis otherwise you'll lose your ability to make things shiny... mmmmmm shiny!