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TGEA 1.7 Freezes with Matrox Triple Head Adapter

by Jorge Luis Gandulfo · in Torque Game Engine Advanced · 05/15/2008 (12:34 am) · 3 replies

I just finished a demo that works great on my machine, and sent it to a friend so he could check it out.

Lightning takes forever and when it finally ends game runs at 1 fps or less, my machine is like 2 years older than his and it works great here, can't give all the specs because i don't have em atm, but basically he have a AMD Dual Core with a Nvidia 7600gt under Windows XP.
He also have a triple head card from Matrox, but game won't run even windowed..

Anybody have any idea what might be happening?

Thanks a lot in Advance

#1
05/15/2008 (6:01 am)
Tell him to update his drivers. My rig at home is an AMD dual core with dual 7600 GT's running in SLI. I have no problems. I don't know what performance on a triple head would be like, I haven't fired it up on the Matrox here in the office.

Also, the first time a mission is run it usually takes a while in the lighting phase, so that's normal.
#3
05/15/2008 (8:00 pm)
The problem was the Triple Head card from Matrox, the game MINI#37 (wich was made with TGEA i think)works great with it, weird thing is none of the TGEA demos work with the Matrox card.

The adapter giving problems is the Matrox: triple head 2 go.

So problem was kinda solved, removing the Triple Head card from my friend's computer, hope this give some of the TGEA crew ideas on what to fix next patch :)