Max number of bones
by Fredrik Dyrwoolf · in Torque X 2D · 05/14/2008 (9:40 am) · 0 replies
Hi,
I have played around a bit with xna and it seams that the max numer of bones one can have in one object is 58. Is this the same in TorqueX or have TorqueX some workaround on this?
I have played around a bit with xna and it seams that the max numer of bones one can have in one object is 58. Is this the same in TorqueX or have TorqueX some workaround on this?