Tilemap rendering with "LINES"???
by Anthony Ayers · in Torque X 2D · 05/13/2008 (4:10 pm) · 2 replies
First of all, I'm sure this topic has been coverd a zillion times before, but since I haven't been able to find anything associated w/ TXB I'm gonna post this anyways.
So I have created a simple tilemap and whenever I run the game I get "lines" around just about all of the tiles. I am not using any sort of color key - just basic cells. It seems as though TXB is "softening" the edges of my tiles and causing the cells to overlap slightly into an adjacent cell - causing the lines???
Any thought???
here is a screenshot of what I am seeing:

So I have created a simple tilemap and whenever I run the game I get "lines" around just about all of the tiles. I am not using any sort of color key - just basic cells. It seems as though TXB is "softening" the edges of my tiles and causing the cells to overlap slightly into an adjacent cell - causing the lines???
Any thought???
here is a screenshot of what I am seeing:

Torque Owner William Clark
Someone with source might be able to confirm this.