Game Development Community

DirectX SDK "Official" Version?

by Mark Dynna · in Torque Game Engine Advanced · 05/13/2008 (1:34 pm) · 4 replies

What version of the DirectX SDK is "guaranteed" to work with TGEA 1.7? What version did the engine developers use when doing the final compile that was released?

#1
05/13/2008 (1:50 pm)
Internally I think most [if not all] of us are using the DirectX SDK (August 2007) on Visual Studio 2005. That's also what our build machine uses for releases.
#2
05/13/2008 (1:53 pm)
Perfect, thanks Andy.
#3
05/13/2008 (2:31 pm)
I've been using the March 2008 version of DirectX SDK with TGEA1.7 and haven't found any problems what so ever so far.
#4
05/17/2008 (9:25 pm)
The latest works fine minus some shader changes, that are just warnings, due to how variables are used in some shaders, including 1 if statement which is unrolled