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Unable to compile TGEA 1.7.0

by Walker Twyman · in Torque Game Engine Advanced · 05/11/2008 (12:46 pm) · 5 replies

I attempted to compile TGEA 1.7.0. I get several warnings, but the main thing that stops it is the error, "c:\Torque\TGEA_1_7_0\engine\source\sfx\sfxProfile.cpp(180): error C2593: 'operator &&' is ambiguous".

Does someone have any idea of what I must do to get this engine to compile? Otherwise, I'm going to be forced to stay at TGEA 1.3.

#1
05/11/2008 (12:56 pm)
Are you using VS2003? I give a solution for this here.
#2
05/11/2008 (1:00 pm)
Thanks so much!
#3
05/11/2008 (1:09 pm)
Hmmm, now I'm getting a kernel error when I try to run the stronghold_debug.exe. It's telling me that, "The procedure entry point InterlockedCompareExchange64 could not be located in the dynamic link library KERNEL32.dll" Any ideas on this one?
#4
05/11/2008 (3:51 pm)
That same thread points at the solution for that as well: here.
#5
05/11/2008 (3:55 pm)
Thanks