Game Development Community

How about Mesh reflect texture?

by Shawn Zhang · in Artist Corner · 05/11/2008 (2:26 am) · 5 replies

Hello. I want to know can TGEA take a reflect texture to a model?
like the car can reflect scene (like cube map texture).

Regard.

#1
05/11/2008 (2:35 am)
Thats what you use cubemap to fake.

But!
There is a way to make mirrors so it might be possible.
#2
03/12/2009 (1:52 am)
so..... how?? i wanna know
#4
03/12/2009 (3:26 am)
Remember that all dynamic reflections are very expensive(scene must be rendered few times). You can use Dynamic Cubemaps(like Caylo says) or planar reflections(only for DIFs and flat surfaces.. windows, mirrors etc.).
#5
05/30/2009 (5:18 am)
Hai a lil offtopic. Shawn Zhang could you meybe post ur msn/email here ? I have few questions to you about that reflections and I dont want to spam forum :)

Or if anny1 can help me out with reflection please pm me on dariusz1989@gmail.com (msn or mail)