Game Development Community

Any Mmo/mmorpg Ui Packs?

by xGamer · in Torque Game Engine · 05/08/2008 (3:55 pm) · 2 replies

Hello,

I've played various MMORPG's build on the Big World MMO technology as well as the Hero Engine.

I was just wondering if anyone has released any UI packs that contain the health bars, overhead map, minimap and spell/skill bars simular to many of the mmo's that use the above technologies. Games such as Last Chaos, WOW, Archlord, Ect?

I know about the other MMO Kit which utilizes python but I was looking for something that uses torques engine and torque script.

Thanks,
Chris

About the author

I joined GG before I knew anything.. Then I went on to become a Web Site Developer, a Programmer and now a hobbyist of different things online.


#1
05/08/2008 (9:18 pm)
The UI can be done in Torquescript really easily- though the maps will need coding, as the ones available now aren't full-featured enough, but they're great starting points.

Basically, all you need are the health bars (in-engine and as resources), map/minimap (resources/RTS kit), spell/skill bars (just healthbars tied to different stats, or timers), bitmap buttons for icons (may want to code in some fancy timer effects, or you *could* sorta fake it in script, but it would be slow), text boxes, list boxes, and multiline text boxes for misc stuff (all in-engine). So what you have is there, and there's no real difference between an MMO UI, and an FPS UI except for what kind of data you're presenting.
#2
05/09/2008 (12:51 am)
Just wasn't sure if there was already a simular kit.

Thanks for the reply.
Chris