Networking Overview Page on the Wiki
by Seth Willits · in Torque Game Builder · 05/07/2008 (10:00 pm) · 8 replies
I'm trying to put together a good solid reference page for networking on the wiki. I'm completely new to TGB's networking, so I expect to be missing things and having minor errors, but so far as I know, everything on this page is (and anything I add will be) correct.
It would be awesome if some gurus could jump on and spend some time filling in the gaps. I'm sure it'll eventually get long enough to need to be chopped up into separate pages, but for now it might as well all be one page.
tdn.garagegames.com/wiki/TGB/Networking
It would be awesome if some gurus could jump on and spend some time filling in the gaps. I'm sure it'll eventually get long enough to need to be chopped up into separate pages, but for now it might as well all be one page.
tdn.garagegames.com/wiki/TGB/Networking
About the author
http://www.sethwillits.com/
#2
05/07/2008 (11:10 pm)
I plan to add some. I'm trying to get some actual work done today. So far it's not looking promising :)
#3
That does look amazing!
@Stephen
Can the wiki contain C++ code? I was thinking about adding an example of deriving a new NetEvent.
05/07/2008 (11:12 pm)
@SethThat does look amazing!
@Stephen
Can the wiki contain C++ code? I was thinking about adding an example of deriving a new NetEvent.
#4
05/07/2008 (11:53 pm)
As long as it's just an example, code is fine. We don't want you pasting in entire source code files however :)
#5
05/08/2008 (6:44 am)
Very good start. : )
#6
05/14/2008 (12:27 am)
Lots of new info. Check it out.
#7
05/14/2008 (1:04 pm)
Very nice stuff in here!
#8
05/15/2008 (2:37 pm)
Nice! I'll go thru it as a newb and see if I get stuck. :)
Torque 3D Owner Stephen Zepp
Only section that I think would be useful is an overview of commandToClient/commandToServer--hopefully someone can jump in and get a few examples up :)