Game Development Community

Multiple enemies with different dts shapes

by Robert Kelly · in Torque Game Engine · 05/07/2008 (1:57 pm) · 1 replies

I am trying to add multiple enemies that different dts shapes, for example, orc, skeleton, monster, etc.

I have not seen any reference to this in the forum.

I basically have 6-7 separate characters that are enemies within a game I am finsihing.

Any help within this area will be so helpful. Thank you.

#1
05/12/2008 (12:44 am)
You just need to define a different AIPlayer datablock for each of the shapes (along with all the other attributes that you would no doubt also want to change).

Then, spaw the AI's using the appropriate new datablock.