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AiPlayer blender

by Javier Rodrigo · in Artist Corner · 05/06/2008 (6:52 am) · 1 replies

Hi I've successfully exported an animated character, with all the bones and stuff from blender to torque, it deforms fearly well, and it does make a good animation.(cyclical though), the thing is that I don't know how to make my mesh an AIPlayer.
Is there any tutorial for that?
I read through the player.cs file from starter fps in the sapes forder, and found out a lot of meaningfull dsq files (I can't reade them) which seam to be sequences for the character, in difenet states, like breathing, runing etc. How do I export multiple sequences for my mesh? to make the dsq files apart from the original sequence, and most importantly make them all cyclical, so it doesen't look wierd.

Well if anyone knows fo a tutorial to make a blender character become a AIPlayer please send it

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