Game Development Community

Torque Builder GUI in Torque Engine???

by Doug Oberndorf · in Technical Issues · 05/05/2008 (9:05 pm) · 1 replies

Hi all,

Just a quick question...I want to use the Animation Builder GUI in my game which is being developed in the Torque Engine. Is there a way to open it in the Engine or to copy and paste it in? Is there any programming that will open it up? I'm asssuming that this can be done, but I don't know how to do it. OR, has anyone developed it for the Engine and can maybe paste the code or email it to me?

Thanks.

#1
05/06/2008 (6:28 am)
You will need to plug the source of TGB into TGE, which used to be a lot easier than it is now. It is not a copy-paste option (it used to be that you could add it to your project and compile...and boom, it was in).