Implementing the IGUIScreen
by Will O-Reagan · in Torque X 2D · 05/04/2008 (4:53 pm) · 2 replies
I am trying to get my splash screen to work, however this line of code no longer is valid.
Has this been relocated?
GUIUtil.InitGUIScreens("StarterGame.UI");Has this been relocated?
About the author
I have a degree in dramatic art, and literature, from UC Santa Barbara. I've worked for a few studios, also at Animax Ent in 2008, and some smaller studios. Currently studying Computer Science at CSU Channel Islands.
#2
Thanks John
Will-O
05/04/2008 (6:52 pm)
Ok, I've done it..SplashScreen _splashScreen = new SplashScreen(); GUICanvas.Instance.SetContentControl(_splashScreen);
Thanks John
Will-O
Associate John Kanalakis
EnvyGames
GUICanvas.Instance.SetContentControl("StarterGame.UI");John K.