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How do I Compile for Linux (and Mac)?

by Liam Shearer · in Technical Issues · 04/24/2008 (4:10 pm) · 3 replies

Hi,

I downloaded the Windows version of TGEA 1.7 SDK and I would like to know how to compile it to work for Linux and Mac OS X?

Thanks,

Liam.

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  • #1
    04/24/2008 (4:10 pm)
    Compile it, as in Compile my games for Linux/Mac.
    #2
    04/24/2008 (4:34 pm)
    Liam, please have a read through this:
    www.garagegames.com/blogs/985/14177

    In there, you'll see:
    Quote:...so making sure that TGEA supports nearly all of the same features (no OpenGL or Mac support)... Will this include OpenGL? Sadly, no, this update will not include OpenGL. All of the work we have done on OpenGL is still not ready for release.

    TGEA as it is today will not compile and run on Linux or OSX.
    #3
    04/24/2008 (5:03 pm)
    OK Thanks. I was just wondering, no big significance to me.