How do I Compile for Linux (and Mac)?
by Liam Shearer · in Technical Issues · 04/24/2008 (4:10 pm) · 3 replies
Hi,
I downloaded the Windows version of TGEA 1.7 SDK and I would like to know how to compile it to work for Linux and Mac OS X?
Thanks,
Liam.
I downloaded the Windows version of TGEA 1.7 SDK and I would like to know how to compile it to work for Linux and Mac OS X?
Thanks,
Liam.
#2
www.garagegames.com/blogs/985/14177
In there, you'll see:
TGEA as it is today will not compile and run on Linux or OSX.
04/24/2008 (4:34 pm)
Liam, please have a read through this:www.garagegames.com/blogs/985/14177
In there, you'll see:
Quote:...so making sure that TGEA supports nearly all of the same features (no OpenGL or Mac support)... Will this include OpenGL? Sadly, no, this update will not include OpenGL. All of the work we have done on OpenGL is still not ready for release.
TGEA as it is today will not compile and run on Linux or OSX.
#3
04/24/2008 (5:03 pm)
OK Thanks. I was just wondering, no big significance to me.
Torque Owner Liam Shearer