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Bump mapping in TGE?

by Chriscfw Cfw · in Torque Game Engine · 04/20/2008 (3:33 pm) · 4 replies

Hello, I'm new to Torque and was wondering if bump mapping is built into TGE 1.5?

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#1
04/20/2008 (3:44 pm)
Bump mapping is not a TGE 1.5 feature. There is a resource called the Modernization Kit that can support shaders. However, the MDK provides bump mapping for interiors (buildings) only.

To get full shader support out of the box, you'll need TGEA. There is a current community member working on getting bump mapping on shapes for TGE, but he hasn't released it as a resource.
#2
04/20/2008 (3:53 pm)
Thanks i might try out TGEA if there is a demo available.
#3
04/20/2008 (3:58 pm)
What about TSE, that has alot of shading support, I would expect it to have bump mapping.
#4
04/20/2008 (4:25 pm)
@Tyler - As I told Chriscfw, TGEA (formerly known as TSE) has full shaders support which means bump mapping on any texture object.