Game Development Community

How hard is TGE?

by Alex Strand · in General Discussion · 04/20/2008 (10:58 am) · 4 replies

I'm thinking of buying TGE but I'd like to know how hard it is to use.

I've heard people say it's pretty easy. But I just want to make sure if it is.

#1
04/20/2008 (11:29 am)
You can find out first hand by downloading the TGE demo. This will give you access to the GUI Editor, Mission Editor, scripting system, and some examples of game objects.

The purchase of the engine provides you with source code, forum support, official documentation, and rights to publish your game. As far as the difficulty of using the engine source code goes, that depends on how familiar you are with C/C++ programming. The are other contributing factors, but that is the jest of it.
#2
04/20/2008 (11:45 am)
If you're fimiliar with scripting and C++ it can be pretty easy. If not then you're possibly going to find it rather difficult, but then i only spent 12 hours trying to display a bitmap button correctly in different resolutions, but then I don't know anything about scripting or coding.
#3
04/20/2008 (6:06 pm)
I would start with one of the three books available for Torque - 3D Game Programming + Advanced 3D Game Programming and The Programmers Guide to Torque.
#4
04/21/2008 (1:09 am)
I can wholeheartedly agree to what Rich Preziosi said. Without the ability to go into the engine's sources (or having someone on your team for that), TGE is--in my eyes--not a good choice. Torque is *not* a game authoring system. It is a game *engine* and as such meant to be adapted to your needs.

If, however, that's what you are looking for, Torque is great. Unlike many other options, it is a complete and proven system that comes with full source code, three crucial properties.

Given that you are willing to take a look at source code in order to find out how something's supposed to work rather than expecting everything to be documented, then Torque is also quite easy to get started with. It is complex but each of the subsystems is quite approachable.

Disclaimer: That's just my personal opinion, of course.