Missile Tracking Help (kinda)
by Joseph Jonathan · in Torque Game Engine · 04/18/2008 (4:47 pm) · 2 replies
Ok my question is not exactly about missile tracking but somewhat to do with it.
I have the Guided/Seeker projectile resource working except that the missile rushes back and forth near my ship with out actually hitting it. I am thinking that maybe it sees the Client ID of the target being the "eye" node. Is this true and what could I do to change it? just place the eye node in a different place?
~Joseph-Jonathan Salzano
I have the Guided/Seeker projectile resource working except that the missile rushes back and forth near my ship with out actually hitting it. I am thinking that maybe it sees the Client ID of the target being the "eye" node. Is this true and what could I do to change it? just place the eye node in a different place?
~Joseph-Jonathan Salzano
#2
04/22/2008 (3:07 pm)
Figured it out. had to take the part about hitting the middle of my bounding box. It was sending the projectiles too high. now it works.
Torque 3D Owner Guimo