Game Development Community

Very Annoying: Compiling TGE Errors

by Zuero · in Torque Game Engine · 04/18/2008 (8:00 am) · 24 replies

Ok Please help me with this. I just bought Torque Game Engine and when I go to compile it in Visual C++ 2005 Express Edition I get these errors:

BSCMAKE: error BK1506 : cannot open file '..\engine\out.vc8.debug\abstractPolyList.sbr': No such file or directory

Project : error PRJ0003 : Error spawning 'cmd.exe'.

Please, please help me. I always have errors when compiling Game Engines. I can never seem to compile any game engine. Since I payed $150 dollars to use this engine, I really want to use this engine. Can someone please help me with this???
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#21
04/18/2008 (2:09 pm)
Ah that sucks...Well is there another alternative to compiling other than in Visual C++ Express Edition? If not then well I'm kinda stuck since I can't figure out the errors it gives me in Visual C++.
#22
04/18/2008 (4:27 pm)
So...no one's going to help me? :(

I did what was done before to fix the problem by switching to Visual C++ 2008, and same error, I can't seem to make this think work. I payed $150 dollars to get the Engine and yet for some reason I keep getting these errors no matter what I do...
#23
04/18/2008 (4:44 pm)
We have helped you. There are project dependencies that need to be fixed. We have provided the solution, though you have decided that it isn't right for you because of space requirements. Have you cleaned up your hard drive to eliminate space-waste? Killing your temp files, moving any pictures, movies, music to an external device?
#24
04/18/2008 (4:59 pm)
Nevermind Mr. Blake, I followed what someone else did in another thread, all I did was copy the cmd.exe in the System32 folder and pasted it in the Visual Studio 9.0 folder and it worked. Torque is finally up and running!

Thanks to you, and everyone else who helped me. :)
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