1.7.2 - Prefs no longer saved?
by James Ford · in Torque Game Builder · 04/17/2008 (8:03 pm) · 2 replies
I noticed that as of 1.7.2 there is a defaultPrefs.cs file, but no prefs.cs, and preferences changed in the optionsDlg are not saved ( eg. export() ).
I am attempting to reimplement option-saving and was curious up-front if there was any reason or problem behind taking this out? Perhaps export is broken by the inability to write to the game-directory now? Well I will soon see.
Is this an area that is currently "under-construction"? Perhaps there is a new design for how prefs/saving will work in future versions of TGB?
I am attempting to reimplement option-saving and was curious up-front if there was any reason or problem behind taking this out? Perhaps export is broken by the inability to write to the game-directory now? Well I will soon see.
Is this an area that is currently "under-construction"? Perhaps there is a new design for how prefs/saving will work in future versions of TGB?
About the author
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#2
04/17/2008 (10:09 pm)
Yeah, stupid question. I tested export and its working fine, and it does write to the appData folder.
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