Game Development Community

Parallax object turns black on angled view

by Ian Newland · in Torque Game Engine Advanced · 04/13/2008 (1:51 pm) · 3 replies

I have successfully integrated parallax mapping into my game, but I've run into a small problem. During my interior test, lighting my object went as smooth as possible, however, as soon as my objects were brought outside where the sun light hit them, all hell broke loose. As I turn my character around and the object nears the edge of the screen, it just turns black. As I look back at the object, the texture returns.

What is going on?? Any ideas?

Screenshots:
http://maven-studios.com/image_1
http://maven-studios.com/image_2

#1
04/13/2008 (2:47 pm)
Is this stock TGEA? That sounds like a scene state not being restored correctly.
#2
04/13/2008 (4:33 pm)
Yes, fresh copy of the new 1.7 release. I'm not sure if this only applies to the parallax mapping technique or other maps? Could it also have something to do with my clipping plane? Maybe something in the light maps?
#3
04/13/2008 (5:54 pm)
I have same problom...