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Water Fountain

by Scott Warren · in Technical Issues · 04/12/2008 (10:19 pm) · 3 replies

Since getting TGE and TGEA a couple months ago, I've been busy learning Constructor for game content.

Today I figured out how to make a Sphere, cut it in Half, hollow out the Half.. rinse and repeat for teirs of a Water Fountain. After this i experimented with streets, curbs, and making either street or curb rounded.

Now that i have a decent looking Water Fountain, I placed it into TGE and then TGEA and did a full relight to see my work.

Is there anyone among the Devs here that have done a flowing water fountain and perhaps wouldn't mind sharing some knowledge?
I was thinking of using a translucent material and particle emitter for the effect but really curious if a waterblock would give better results. Haven't tested either one. Too much fun in constructor right now but any input at all would be greatly appreciated.

#1
04/13/2008 (7:18 am)
I don't think you can shape a waterblock.
What I did was to make an 8 sided cylendar and apply a water texture with a transperancy layer added.
I used an IFL (image file list) to animate it, and put a particle emmitter at the very top.
That may give you some ideas.
#2
04/13/2008 (11:34 am)
Thank you mike. This week after work hours I will give that effect a try.
Also agree about the waterblock being well.. a block, somthing we cannot shape.
Thank you for advice =)
#3
04/13/2008 (1:55 pm)
You are quite welcome. Using an ifl, you can make your shape any way you want. :)
Good luck, and Please post a screenshot when it's done.