DTS Plane Mesh is black in TGEA 1.7.0
by Mquaker · in Torque Game Engine Advanced · 04/10/2008 (6:27 pm) · 5 replies

This mesh and all Plane object is same problems..
My spec is Geforce 7600GT/GS, Latest Driver & Latest Dx9.
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#2
But Problem occurred, too.
This Problem because for 2-Sided Option.
Maybe this problem is TGEA 1.7.0 final's bug.
Also This Problem occurred only on NVIDIA Graphic Chipsets.
I Tested on Geforce 7600 GS/GT and Geforce 6800 XT.
But no have this Problem on ATI Graphic Chipsets.
I Tested on Radeon x1800 and x1900gt.
04/20/2008 (5:57 pm)
I'm already set Emissive and translucent value in material script file.But Problem occurred, too.
This Problem because for 2-Sided Option.
Maybe this problem is TGEA 1.7.0 final's bug.
Also This Problem occurred only on NVIDIA Graphic Chipsets.
I Tested on Geforce 7600 GS/GT and Geforce 6800 XT.
But no have this Problem on ATI Graphic Chipsets.
I Tested on Radeon x1800 and x1900gt.
#3
04/27/2008 (4:42 pm)
I need some help...
#4
04/27/2008 (6:04 pm)
I've sent you an email.
Torque Owner Mike Rowley
Mike Rowley
Make a material file, set emissive and translucent both to true.
Emissive should actually be set to false, but for some reason, foliage turns black if you do.