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Tilemap hiding another tilemap

by David Reeves · in Torque Game Builder · 04/09/2008 (9:18 pm) · 4 replies

So I'm using two tile maps in one layer. The bottom tilemap is the dirt, and the top tilemap are features like stone walkways that are supposed to overlay the dirt.

Problem is only one tilemap ever shows. I have the top tilemap on a higher layer, both tile maps are the same size... can you only have one tilemap per layer or something.

This is driving me insane.

#1
04/10/2008 (7:49 am)
The images you use to make up the tile need alpha channels. That's how I get it to work.
#2
04/10/2008 (2:10 pm)
They do.

I think I figured it out. One tile map per layer :) And you can have multiple layers in a scene.

The scene/level/layer relationship is still confusing me a little. But I'll get it.
#3
04/10/2008 (5:07 pm)
I think what you meant is, you have only one tilemap per scene, but multiple tilelayers per map.
#4
04/10/2008 (8:25 pm)
Ohhh... he means only one brush per tile. I thought he was trying to layer tile layers & it wouldn't work.