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TGEA 1.7.0 Bug - VS 2003 build errors

by Ian Backlund · in Torque Game Engine Advanced · 04/07/2008 (4:59 pm) · 1 replies

I am using Visual Studio 7.1.3088

Every time I try to build (debug or release) I get this error:

error C2593: 'operator &&' is ambiguous

which referrs to this code in SFXProfile.cpp:

if ( mResource && SFX )
      mBuffer = SFX->_createBuffer( this );

this is in the
bool SFXProfile::_preloadBuffer()
method.

Anyone else seeing this? I am getting it in builds of Stronghod, Forge and my own stuff that I am porting over.