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by Redacted · in Torque Game Engine Advanced · 04/06/2008 (9:34 am) · 7 replies
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#2
I'm looking into it now.
04/06/2008 (10:46 am)
This must be a VS2003 issue only as i've not seen it while developing SFX on VS2005 on XP.I'm looking into it now.
#3
04/06/2008 (11:15 am)
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#4
04/10/2008 (7:33 pm)
Link /OPT:REF
#5
05/11/2008 (11:33 pm)
Im not sure how to apply this patch...any-chance you could mail me a fixed one, I'm trying to merge the changes for TGEA 1.03 resource I was working on, now I know it wasn't my code causing this error with the new build, boy was that giving me a headache. i just learned the C++ syntax, and compilers are my biggest problem at the moment, weird little buggers;)
#6
05/11/2008 (11:42 pm)
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#7
05/12/2008 (2:26 am)
Thnks!!
Torque Owner Redacted