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Vehicle is destroyed when added using mission editor

by Mike Stoddart · in Torque Game Engine · 09/29/2002 (11:20 am) · 2 replies

I'm trying to add vehicles into the game using the mission editor. But as soon as I try to place one on the terrain, it seems to be stuck inside the terrain. Then when I try to lift it slightly, the physics go wild and the vehicle bounces around and gets destroyed. This is using 1.1.2. It's driving me mad!!

#1
09/29/2002 (11:30 am)
Sounds like your model is exported with some collision stuff a bit out of shape.

Try changing where the default placement is from origin to camera position and spawn it higher above the land.. see if it still gets too unstable, its my guess the collision boxes are mis-aligned and its getting too much physics feedback.

Phil.
#2
09/29/2002 (11:46 am)
Thanks Phil. These aren't my models. These are the stock defaultCar and buggy models from 1.1.2.