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by Redacted · in Torque Game Engine Advanced · 04/05/2008 (5:52 pm) · 7 replies
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#2
04/05/2008 (6:13 pm)
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#3
04/05/2008 (6:59 pm)
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#4
04/05/2008 (7:31 pm)
I don't have VS2003, but it looks confused by the Resource template. Try this:if ( [b]!mResource.isNull()[/b] && SFX )
mBuffer = SFX->_createBuffer( this );
#5
04/05/2008 (7:44 pm)
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#6
04/06/2008 (1:41 am)
Haven't gotten too far on analyzing this one just yet, but it's definately embeded in the new sfx changes. reverted that, dropped out fmod, and the [type]voice.cpp set, and she ran just fine...
#7
04/06/2008 (9:22 am)
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Torque Owner Kirk Longendyke