Game Development Community

Rounding edges.

by Andrew Lawson · in Constructor · 04/03/2008 (3:02 pm) · 3 replies

I hope there is an easy solution for this. When I make just a regular rectangle how could I go about rounding the top of the corners? Or, if I make a pillar how can I shave the top to look like a baseball bat?

#1
04/03/2008 (5:37 pm)
Rounding off your rectangle would entail removing chunks from the corners using the slice tool until it looked rounded, or you could bevel the edges when you create the cube on either the X, Y, or Z axes or the edges. Using the automatic bevel feature might be easier. Or you could make a slice close to the edge and do a planar scale on the face you would like to round off.

To make a pillar look like a baseball bat: just select the top face and do a planar scale (X Y) to taste. You would probably want to make a horizontal slice (or a few) to have a transition from verticle to slanted, otherwise you would end up with angled sides from bottom to top.
#2
04/03/2008 (6:39 pm)
Ok, I am testing your advice right now.
#3
04/04/2008 (6:26 am)
I'll try to free up some time to finish the "bevel" plugin that I have sitting on my computer.