Game Development Community

Arch texture problem

by Kevin Lee · in Constructor · 04/02/2008 (10:31 am) · 1 replies

I hope that someone can help me out with my problem.

I created an arch following the tutorials by Richard (http://www.garagegames.com/mg/forums/result.thread.php?qt=60784)
but I am having problems getting the textures to face correctly. I have tried to rotate the textures and try several different things to get every straighten out with no luck. Anyone have an idea that I might not have tried.

#1
04/02/2008 (1:14 pm)
First of make sure you are only selecting the faces that are in one 3D Plane. In Face selection mode with the faces selected there is a panel in the left corner, properties, under properties/object there is a section called Texture: Advanced, if your arch is not at an odd angle and you have already checked the As One button and have centered it then ALL of the numbers displayed there should be either, -1, 0 or 1. If it is anything else it needs to be changed back depending on where the texture is.