Game Development Community

1.7.2 - Building project for Mac fails

by Patrick Shaw · in Torque Game Builder · 04/01/2008 (4:49 am) · 2 replies

I'm developing on the PC using tgb 1.7.3, and I'm also trying to support the mac. When I build a mac version of my project from windows, the mac version doesn't run. After some sleuthing, it appears that the mac player is version 1.5 and my scripts aren't compatible. I don't own a mac so I can't install the mac and rebuild my project. Is there a way of getting the mac player without a full mac install?

#1
04/01/2008 (1:17 pm)
I've been told that feature was meant to be removed a while ago, but it never was.

The only way it will work on a Mac is if it is built on a Mac.
#2
04/02/2008 (6:00 am)
Phillip,
I hadn't heard this. Do you know why? Building multiple platforms is very useful and it doesn't seem too hard to support - the only major difference seems to the be the TGB player.