Game Development Community

DSQ Exporter

by Maxime Jouin · in Artist Corner · 03/31/2008 (8:09 am) · 1 replies

Hi,

I've some pb with my DSQ Exporter.

I think i forget something but i don't know what.

So, i have a 3DSMAX file, export to a DTS File. Work fine.

I add a sequence to my character. Export in DTS File. Work fine.

But, the same sequence, when i export in separate DTS/DSQ, are not active in my viewer.

I tried lots of solutions. I write bones used in my cfg file to export them, I have the same squeleton in DTS and DSQ files.

So, i'm looking for information or a guide such as 'What you have not to forget when you export a DSQ Animation!!' or ' Check up before your export!!'

Thx for your help.

Enjoy your day.

#1
04/01/2008 (8:39 am)
Let's first have a view of the situation:
you have a mesh(skin + bones) that exports fine. You have a sequence and export all the thing (mesh + sequence) in one dts file. You load it successfully in showtool and the sequence works fine, right?
Next you export the mesh with no sequences in the scene to a dts file, and create another scene with a sequence and export it to a dsq file.You load both dts and dsq in showtool and what happens there? The animation is missing? Probably you haven't exported the dsq correctly(look its file size , if it is "0kb" this is the problem). Do you delete the mesh in the second file before you export the dsq? I guess you know that you need to export animated bones only! In situations like this the more information is given(about the steps you make) the easier it is to find the problem.