Game Development Community

C# or C

by John Santiago · in General Discussion · 03/30/2008 (11:18 am) · 5 replies

I am new to torque, I am just an illustrator/animator but want to get into game design. I just finished reading Game Architecture And Design & got TGB, so I think am ready to go, but have hit a wall. I don;t know which language I should try to learn. I want to make a game in torque game builder but am confused on which language I should learn, all books I have seen about game programming say C++ but I thought I could learn C or C#...dunno im a noob to the programming side, if any one can guide me in the right direction that I would really appreciate it.

#1
03/30/2008 (11:23 am)
If you're going to be using TGB, then the best course of action would be to learn TorqueScript, which is a c-styled language which will give you a leg up in either learning C++ or C#. That would be my recommendation.
#2
03/30/2008 (11:24 am)
Start out learning Torque Script (the scripting language Torque uses). You can then move onto C++ if you want to use TGE, TGEA, or TGB.

GarageGames is developing a seperate engine using C# and XNA. If you are new to programming, I would recommend sticking with the proven engines.
#3
03/30/2008 (11:29 am)
I have TGB indie but Torque script? where can i learn
#4
03/31/2008 (7:18 am)
The tutorials will have some basic Torquescript, but the syntax and such are on TDN. The majority of the TS documentation is under the Torque Game Engine section since it is a shared scripting language between TGE/A/B.
#5
03/31/2008 (10:36 am)
Thank you, im going to start reading