Game Development Community

Renaming Bitmpas In A Gui From Code?

by David Taylor · in Torque Game Builder · 03/30/2008 (1:58 am) · 1 replies

I have a gui that includes bitmap images. Which images these guibitmapctrls should display depends on user options. Is there a way in code to alter which image files the ctrls use to display different images?

EDIT: I tried to edit the thread title, but apparently I can't, so my apologies for the spelling of bitmap...

#1
08/10/2008 (10:39 pm)
I'm almost certain that setBitmap is the function you're looking for.