TGEA 1.7.0 Beta 2 Bug - T3D Demo - Option Screen Anti-Aliasing
by Matt Huston · in Torque Game Engine Advanced · 03/29/2008 (2:10 pm) · 3 replies
D3D error when I try to set Anti-Aliasing to anything but 0 in the options screen on the T3D.exe demo.
My specs are AMD AM2 4200+, 8800GT 512mb RAM, 2048mb DDR-800 RAM.



My specs are AMD AM2 4200+, 8800GT 512mb RAM, 2048mb DDR-800 RAM.



About the author
www.atomicbanzai.com
#2
When I did this outside of debug mode, I got a generic windows crash type error.
03/29/2008 (2:23 pm)
Sorry Stephen. I change anti-aliasing to 8, then click Apply Changes (Image 1). This is when Visual Studio triggers the breakpoint (Image 2). When I press continue (in VS), the following message is displayed in T3D demo (Image 3).When I did this outside of debug mode, I got a generic windows crash type error.
#3
03/29/2008 (2:24 pm)
Awesome, thanks for the additional info :)
Torque 3D Owner Stephen Zepp
As the message box popup indicates, you can't use both FSAA and HDR/Bloom at the same time.
When does the breakpoint trigger--if you leave FSAA at 8 and hit Apply Changes?