Game Development Community

Constructor LOD

by Kasey McIntosh · in Torque Game Engine · 03/29/2008 (10:22 am) · 1 replies

Hey torquers, i have a big problem with the Constructor LOD. It won't export! When I export the model, it has both Factory_0 and _1 at detail 0

I've tried all the separate naming tricks, and it still don't work. To give you an idea of how big my model is, it is a three story factory with " i guess" 10 foot walls.

Any suggestions

#1
08/31/2008 (3:27 am)
Go to Scene->Manage Entities and type in the detail_number you want.
Be aware: The correct display of your lod stages in dependent by "min_pixels".