DTS format documentation?
by Ed Averill · in Torque Game Engine · 03/26/2008 (8:38 am) · 3 replies
Help! I'm trying to find up-to-date documentation on the DTS/DSQ format, as I'm considering writing an exporter for one of the 3D applications I'm using. I see some basic stuff on TDN, but nothing that appears to be of assistance in writing a full-fledged exporter.
Can anyone provide any pointers, or is this one of those "read the existing code and reverse engineer from there" things? All help appreciated!
..ed..
Can anyone provide any pointers, or is this one of those "read the existing code and reverse engineer from there" things? All help appreciated!
..ed..
About the author
Programmer, writer, game developer. Born in Florida, lived all over the U.S. Now in Austin, TX!
#2
03/28/2008 (3:19 pm)
Thanks.. I'll dig into the Python code and see if that helps me! :-)
#3
Official Artist Documentation Feedback.
Make sure you read the first post, as it fully explains the purpose of the thread.
See ya there =)
06/18/2008 (5:15 am)
Hello all. I'd like to take this opportunity to invite anyone who wishes to discuss documentation for artists to a recently created thread:Official Artist Documentation Feedback.
Make sure you read the first post, as it fully explains the purpose of the thread.
See ya there =)
Torque Owner Andy