Game Development Community

TGEA Programmers Bid for job

by DarqueLord · in Jobs · 03/25/2008 (3:31 pm) · 6 replies

I am looking to get some bids on some some programming my team needs for our game. Because the game has unique requirements the engine will have to have several modifications. Bid in flat rates please... no by the hour bids. Heres what we need...

Melee Combat system( something that would resemble Prince of Persia Warrior Within)
Stealth system with AI( very similar to Tenchu)
In game Cutscene manager( so that we may set up our in game scenes)
Some minor camera mods

Please bid in a flat amount as we will not pay by the hour rates. Maximum bid for this is already set and we will reveal this amount to coders that are within range. Please be ready to show samples(an exe) of something you have coded using Torque or another game engine.
Please mail your bids to vectorman4u@yahoo.com. Thanks!

#1
03/26/2008 (8:17 am)
last straw does contract work, but we'd need more info about what specifically you're looking for before we can bid on it. Shoot me an email and we can discuss jonathon@last-straw-games.com
#2
03/26/2008 (9:24 am)
Two things, DL.

1. Using a name like DarqueLord falls well short of the professionalism required to obtain serious bids on professional quality work.
2. This isn't even remotely close to enough information for person to make an educated guess on how much something would cost. Flat rates aren't going to work without a very clear statement of work. Work like you've requested would be better performed by the hour because it's going to take a lot of adjustments to make it how you like.
#3
03/26/2008 (9:31 am)
@Jason - I'd actually have to disagree with you complete on #1. It's actually not that uncommon for developers to actually put their online game names even on business cards (i've got more than a few from Microsoft game studios, blizzard, and EA from IMGDC and GDC contacts). It's obviously not a deterent since Last Straw's bids are quite serious.
#4
03/26/2008 (12:12 pm)
You're free to disagree, but a good rule of thumb is to have your real name readily visible and known. If a person were to have their real name and their nom de gaming on a card it would be acceptable, to present yourself as a legitimate business using primarily your online name is not nearly as professional.

Honestly, do you think a game studio would hire somebody who's resume only lists their online name? Maybe, but probably not.

I could be wrong on this, but I'm a firm believer that if you're going to enter into a business-to-business relationship, you should present your organization as a real business. Also, you should absolutely be a real business formed in such a way as to protect the founders from personal liability. You could be certain that if somebody didn't pay me for a big project, I would sue them quite rapidly. If they lost their home or had to go bankrupt in the process, oh well. If they were properly formed, then the business might tank, but the owners would be shielded in many cases.

These things come up all the time on Indie sites; if you wish to present yourself as a business, be a business. If you wish to present yourself as a club, act as such.

I have no doubt that your response is serious. You're a business, you have a site, you're located in Minnesota. You're a formal LLC according to your site, which was confirmed at the Minnesota Secretary of State's site. If I were to request services from your company, it would be much more comforting than requesting services from "SpartanSniper".
#5
03/26/2008 (1:57 pm)
I dont believe that I have presented myself in anyway that is unprofessional. I am the leader of a small team that is creating a game using Torque. I have never stated that we were a huge company. We have an investor that has supplied a limited amount of funding until he can see a more polished product. If your interested in learning more about the project then please email me. Thanks.
#6
03/27/2008 (9:09 am)
@Jason - I see your point and would agree that if I as a studio was looking to get business or as a programmer was trying to get gigs, I'd want to have a full name (which is why I use my full name), but a studio looking for developers to HIRE is completely different. I'm pretty casual and have even been known to wear t-shirts to employee meetings, but I'd never wear a t-shirt to a client meeting. It's two different worlds going from paying someone to getting paid and that's where I disagree with you.

I agree on forming a business for your ventures, but I also recognize that the general community at large are more hobbiests than businesses. People don't want to form a company and go through the costs of that just to build a team project that often can end up being incomplete and unreleased.

Either way, I see your point, I've made mine and we're hijacking DarqueLord's thread, so I'll leave it at that =)