Game Development Community

Software Tool : TGE 1.4 / 1.5 upgrade : Documentation & Control

by Ronnie · in Technical Issues · 03/24/2008 (8:48 am) · 3 replies

Hello,

I was wondering if anyone owns eithet "TGE v1.4 / v1.5 upgrade" ?

Specifically, I'd like to know about the documentation + conrollability:



(*.) Do I get a TDN / Other "private forum" access once I have purchased
either v1.4 or v1.5 upgrade of TGE ?

(1.) Does any of the editions ship with OFFline documentation, or,
in other words, help file(s) that I do NOT have to log in
to TDN or any forum(s) in order to have ? Meaning, the
documentation is available at any and all times ?

(2.) Is there any context-sensitive help for the TGE IDE,
namely, World Editor, Terrain Editor, etc., in terms
of specific help for the screen and/or function that's
currently active ?

(3.) Are there any explanation regarding the "general mission"
or "general goal" for various TGE editors, plus examples
on how to accomplish specific tasks ?

(4.) Are there keyboard-shotcut lists within the documentation ?

(5.) Is there a way to assign a keyboard shotcut to a menu command,
within any TGE editor ?

(6.) Would keybopard-controlled mouse movement(s) be available
and applicable within any TGE editor ?

(7.) Is game script created automatically, once a NEW game is created,
for any specific in-game object(s) or for a game template (I hope
that's the correct term), so that once a game project is opened
in some text editor (or TORSION), there would be some "meat"
to work with ?



Thanks much in advance,
Ronnie

#1
03/24/2008 (12:57 pm)
The TGE editor is the same as the one that comes with the Demo. Purchasing the Engine gets you access to the source, special forums and TDN.

I would suggest downloading the "demo" of TGE and playing with it, the editors, etc to see if they meet your criteria. If the don't purchasing the engine doesn't get you a special version. (Although you would have the source so you could add it.)

Hope that helps
#2
03/24/2008 (1:36 pm)
Quote:(*.) Do I get a TDN / Other "private forum" access once I have purchased
either v1.4 or v1.5 upgrade of TGE ?

Yes.

Quote:(1.) Does any of the editions ship with OFFline documentation, or,
in other words, help file(s) that I do NOT have to log in
to TDN or any forum(s) in order to have ? Meaning, the
documentation is available at any and all times ?
TorqueX, TGB, and the TGEA 1.7 Open Beta has offline documentation. You can also download the TGE source reference in zip format from the Documentation link on the main menu.

Quote:(2.) Is there any context-sensitive help for the TGE IDE,
namely, World Editor, Terrain Editor, etc., in terms
of specific help for the screen and/or function that's
currently active ?
It is extremely limited. General help will give basic information. Try the demo. WYSIWYG.

Quote:(3.) Are there any explanation regarding the "general mission"
or "general goal" for various TGE editors, plus examples
on how to accomplish specific tasks ?
Aside from the TDN documentation and basics in the Torque Documentation areas, no.

Quote:(4.) Are there keyboard-shotcut lists within the documentation ?
I believe the basics are included in the HTML that ships, but that may be the information for starting the server and such. Your default key bindings are in the client/scripts folder of the example you are using.

Quote:(5.) Is there a way to assign a keyboard shotcut to a menu command,
within any TGE editor ?
You assign it in the keybinding script. You could automate it with a GUI. I believe there is a resource or two for that.

Quote:(6.) Would keybopard-controlled mouse movement(s) be available
and applicable within any TGE editor ?
You mean like using the keyboard to move the mouse pointer? I don't believe so. It would be horribly unintuitive to work that way.

Quote:(7.) Is game script created automatically, once a NEW game is created,
for any specific in-game object(s) or for a game template (I hope
that's the correct term), so that once a game project is opened
in some text editor (or TORSION), there would be some "meat"
to work with ?
No. You create your scripts. It is not automagic. (well, GUI's kind of are...but not general scripts).
#3
03/27/2008 (11:16 am)
@Dan - Thanks for the info :-)

@ David Blake - Thanks for the extra details :-)

I guess it's time to install TGE demo :-)