Game Development Community

Manually moving T3DSceneCamera

by Matt Fischman · in Torque X 2D · 03/19/2008 (6:16 pm) · 1 replies

Been playing around with the 3d starter game, the free camera component seems to come with a built in InputMap. I've been trying to duplicate that behavior manually, but changing PositionOffset or RotatedPositionOffset doesn't seem to be doing it. Any ideas?

#1
03/19/2008 (6:22 pm)
Nevermind... found an earlier post about this.