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Where is serverCmdSelectObject?

by Matthew W · in Torque Game Engine · 03/19/2008 (1:43 am) · 2 replies

Hi.

im trying to find the function serverCmdSelectObject. After searching every .cs file with CodeWeaver it returned 0 results. im trying to go through this object selection resource. In step 2 of this resource Dave Myers writes, "We now need to add a handler to the scripts for PlayGui, which is the script name of our canvas GameTSCtrl. This new method will grab the vector and point and call to a server script function SelectObject."

The call to a server script funcion SelectObject looks like this:
commandToServer('SelectObject', %mouseVec, %cameraPoint);

In 3DGPAiO2e on page 237 it says, "When the server recieves a message from the client via the CommandToServer function, it will look in its message handle list, which is a list of functions that have the ServerCmd prefix.."

so 'SelectObject' will turn into serverCmdSelectObject. Where is this function? It doesn't seem to be in my 'TGE_1_5_2' folder?!


matthew

#1
03/19/2008 (3:34 am)
Hiya.
If you have another look, you will see that implementing that function is in step 4 of the resource.

Hope that helps
#2
03/19/2008 (5:11 am)
Thank you.