Is lighting calculated by the collision shape ?
by Browser_ice · in Artist Corner · 03/18/2008 (12:02 pm) · 0 replies
I think I read somewhere that the actual lighting on DTS objects is done using the Collision box shape for casting the shadow.
Is that true ?
If so, what if I do not want a collision box for things like vegetation ? What do I do then ?
Is that true ?
If so, what if I do not want a collision box for things like vegetation ? What do I do then ?