Terrain bug- emptySquares is not updating
by Mike Kloeppner · in Torque Game Engine · 03/17/2008 (6:20 pm) · 0 replies
I have TGE 1.5.2
when I paint empty squares (set Empty) they are not updating in the mission file.
I paint out some terrain squares
I save the mission
-'emptySquares' updates and the new empty squares are added
I go back and paint out more terrain
I save the mission
-'emptySquares' does NOT update and the new empty squares are NOT added
I noticed that if I go into the worldEditorInspector and delete the everything in the field for 'emptySqaures' , then save the mission and reload, then I can paint out terrian again and this time it will update. But I cant seem to get it to add any more empty squares than i did before.
It seems like the editor will only save X number of empty squares, and the rest it just ignores when saving the mission.
when I paint empty squares (set Empty) they are not updating in the mission file.
I paint out some terrain squares
I save the mission
-'emptySquares' updates and the new empty squares are added
I go back and paint out more terrain
I save the mission
-'emptySquares' does NOT update and the new empty squares are NOT added
I noticed that if I go into the worldEditorInspector and delete the everything in the field for 'emptySqaures' , then save the mission and reload, then I can paint out terrian again and this time it will update. But I cant seem to get it to add any more empty squares than i did before.
It seems like the editor will only save X number of empty squares, and the rest it just ignores when saving the mission.