How to call a script when colliding with a tile?
by Dave Calabrese · in Torque Game Builder · 03/16/2008 (8:14 pm) · 4 replies
Is there any way to make a script or flag get set when colliding with certain tiles? Such as if I wanted the player to get injured when touching certain tiles, or if I wanted the touching of a tile to trigger an event. Any thoughts on how to accomplish this? It seems like there is a 'Tile Script' property, but I can't find anything about how to define these...
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#2
The Breakout Tutorial
Greg
04/01/2008 (7:37 pm)
I'd think you would want to use the tile custom data to define whether it is a tile that, for example, injures the player. In the players oncollision you can can always poll the custom data of the hit tile and then act on that. You can see my Breakout tutorial for examples of this.The Breakout Tutorial
Greg
#3
www.garagegames.com/mg/forums/result.thread.php?qt=63625
Did you still have a remaining question?
04/01/2008 (7:54 pm)
It seems to me like that question was already answered for you in this thread:www.garagegames.com/mg/forums/result.thread.php?qt=63625
Did you still have a remaining question?
#4
04/02/2008 (4:06 am)
Cool, Greg! That makes me want to do your tutorials even more!
Torque Owner Kevin James