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Maya2dts exporter problem

by Nabarro · in Torque Game Engine · 03/14/2008 (1:02 am) · 1 replies

Hello, everybody,

When I export one simple box shape to .dts with Maya2dts exporter tool, it works fine.

While, when I export one complex character model with the same tool, it can export the .dts file, but the exported character model(.dts) file is invisible in ShowTool, only several joints can be seen.

I compared the dump.dmp files for the two models(box and character), and I found that in the character dump.dmp file, some steps are missed. Please check below info:


[dump.dmp for Box]
Add default object states...

Adding object state to 2 detail level(s) of mesh "mesh".
Adding frame.
Object is visible.
---------------------------------

Add default node states...



[dump.dmp for Character]
Add default object states...

Add default node states...



Why for the character model, we can't see the words "Adding object state to 2 detail level(s) of mesh "mesh"., Adding frame., Object is visible. ", which can be seen in Box dump.dmp file?

Is this the reason why the character model can't be seen in ShowTool?

Anybody came accross such problem?

Very appreciated for any suggesions,

Thanks,

#1
03/14/2008 (4:44 am)
Did you add the detail number to the end of each mesh and register them?

e.g. body2, head2, armour2, etc