Sky and terrain
by Gavin Beard · in Torque Game Engine · 03/13/2008 (9:27 am) · 5 replies
Hi all, silly question, but I am editing the the tutorial.base files, is it possible to remove the terrain, sky and reduce the fog? i only want an interior / objects but cant seem to remove them? sorry for such a silly question.
PS. if it is going to be a single player only game do i need to be editing the server or client scripts or still edit both?
PS. if it is going to be a single player only game do i need to be editing the server or client scripts or still edit both?
#2
when i remove the Sky / Terrain, it appears to stop clearing the buffer (or background) as it just repeats mouse pointer etc, without clearing screen? anyway to stop this?
03/13/2008 (9:47 am)
Many thanks Davidwhen i remove the Sky / Terrain, it appears to stop clearing the buffer (or background) as it just repeats mouse pointer etc, without clearing screen? anyway to stop this?
#3
03/13/2008 (10:54 am)
If you replace the sky does it stop? I seem to recall people having difficulties when trying to remove the skybox. But you should be fine with just removing the terrain.
#4
03/13/2008 (11:47 am)
Like David suggested, try leaving a simple skybox in there. If it still does not work, check your }'s to make sure they all line up properly.
#5
03/14/2008 (1:21 am)
Hi, if i pop a simple skybox back it works just as expected, so then i just pop in my static shapes and interiors and it looks pretty good. Quiet impressed at what i have working with less than 1hr with TGE
Associate David Montgomery-Blake
David MontgomeryBlake
In the .mis file, you can delete the terrain reference. You can use notepad or any text editor to do it.