Game Development Community

Put a object in the game

by Lux Obscura · in Torque Game Engine · 03/11/2008 (4:49 pm) · 1 replies

Hello,
I search how to insert a object which is in .3DS format into the Torque Game Engine.
I started to search 5 hours ago... Find some exporter, tryed them one by one, no one did work.
I try to export a pentagon from 3Ds max, putting him in DeleD by import, exported it to .map, opened Torque Constructor and get a triangle. Well...
I've to put a quite complex figure in the engine for my game and I can't...
I'm getting some problems to read in english (I'm french, it's 00:47 AM, I go to school at 7 PM, I spent my night to try to solve this problem) so I'm sorry if you get mad with my english errors.
Thanks a lot.

#1
03/12/2008 (7:50 am)
You should probably use the Max exporter rather than going through some complex import/export scenario which is most likely losing data each time it is done. Why are you trying to go from 3DS to Map anyway? Most likely the original geometry wasn't created with CSG rules.