Put a object in the game
by Lux Obscura · in Torque Game Engine · 03/11/2008 (4:49 pm) · 1 replies
Hello,
I search how to insert a object which is in .3DS format into the Torque Game Engine.
I started to search 5 hours ago... Find some exporter, tryed them one by one, no one did work.
I try to export a pentagon from 3Ds max, putting him in DeleD by import, exported it to .map, opened Torque Constructor and get a triangle. Well...
I've to put a quite complex figure in the engine for my game and I can't...
I'm getting some problems to read in english (I'm french, it's 00:47 AM, I go to school at 7 PM, I spent my night to try to solve this problem) so I'm sorry if you get mad with my english errors.
Thanks a lot.
I search how to insert a object which is in .3DS format into the Torque Game Engine.
I started to search 5 hours ago... Find some exporter, tryed them one by one, no one did work.
I try to export a pentagon from 3Ds max, putting him in DeleD by import, exported it to .map, opened Torque Constructor and get a triangle. Well...
I've to put a quite complex figure in the engine for my game and I can't...
I'm getting some problems to read in english (I'm french, it's 00:47 AM, I go to school at 7 PM, I spent my night to try to solve this problem) so I'm sorry if you get mad with my english errors.
Thanks a lot.
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Associate David Montgomery-Blake
David MontgomeryBlake