Game Development Community

Yeah....

by Pak · in Constructor · 03/11/2008 (3:41 pm) · 3 replies

So far I'm having a bad experience with Constructor. I'm not sure if some of these are my fault or the program is just buggy. I use Vista and the latest driver on my 7900gs.

-Brush pivot point run away, reseting it do nothing. It's quite annoying when I need to rotate brushes and stuff.
-Can't select directly the brushes, I have to use the selection box.
-Camera change mode without me doing anything; suddenly the camera pivot point is behind. Only way I found to fix it is to hit "." on the numpad twice.
-Grid went missing in one view port.
-Many brushes vanish when I zoom in, happened only twice.
-Ctrl-z not working some times. Ctrl-x, ctrl-v doesn't work sometimes(lost 30 min of work because of that)
-Also when I copied/pasted a bunch of brushes in a new window I got a really bad FPS.

I'm not a pro, just a hobbyist so if a program give me too much trouble I try a new one and so far Constructor is giving me headaches. I guess I shouldn't complain since its free.. So yeah, anyone else than Jaimi actually working on constructor? As I understand it he's not an official dev, right? Any chance that some of these bugs will be fixed?

#1
03/11/2008 (7:18 pm)
Hi Pak - You're right, I'm not a GG employee, but I'm putting time in while I can.


The camera mode can be confusing. It sounds like you may be in target mode - There is a target on the 3D window that lets it target the brush you have selected. When you're in target mode, the camera will jump when you select a different brush, and the WASD keys will no longer work when you hold down the right mouse button.

There is a good trick you can do to duplicate a brush without cutting and pasting. Just select the brush(es), and then hold shift and drag the gizmo like you are going to move it. You will grab a copy of the brush(es). I find this easier and faster.

As for disappearing brushes and grids when zoomed, I think that is probably just a bug. I may be able to fix this, but don't know when -- I have something high on the priority list right now for constructor, something I hope will solve a lot of problems for people. Until then, there are multiple ways to move (with the wheel and with the WASD keys (while holding the right mouse button in the 3d window)). You may try using a different method, as they have different results.
#2
03/12/2008 (8:13 pm)
Glad to know you're working on it. Thanks for the tips.


Also. My graphics card fan turn on every time I open Constructor even if I don't have any file open. Can I do anything about that? It's quite annoying to hear the fan while I'm modeling. Usually these programs use more the CPU than the GPU.
#3
03/12/2008 (9:54 pm)
All of the user interface is drawn with the GPU, so you will have higher than average GPU usage. You might be able to force it all too run on the CPU by using a software opengl implementation (like mesa), but I don't recommend it.